![rygar nes box art rygar nes box art](https://cdn.wikimg.net/en/strategywiki/images/0/0d/Rygar_NES_Boxart.jpg)
Also, there’s nothing quite like gratuitous beast beheading in ye olde arcade days. This Sensei is more in line with the “badass” American Rygar! Pretty similar designs, there.
![rygar nes box art rygar nes box art](https://cdn11.bigcommerce.com/s-ymgqt/images/stencil/original/products/24436/35520/Rygar-cart__98094.1618265958.jpg)
This…is quite a shift from the Famicom box. Join me after the jump for a bit more Argus no Sensei/Rygar comparisons! The Japanese arcade flyer art has some graphic violence, so if you’re not big on the decapitation of monsters, don’t march on! Video Game Den Article on Argus no Senshi: Tiny Cartridge Article on Musical Differences between Rygar and Argus no Senshi: So while Sensei’s original chibi look was lost for a more He-Man style of fighter, at least the visual look of Argus no Senshi’s gameplay was left alone in the conversion. Surprisingly, the biggest change to Rygar was that some of its music was redone for the American release! Compare the two:Īrgus no Sensei was only minimally transformed on its overseas travels to become Rygar, with the box art and the music were the key alterations. A two year gap between releases is the other thing I notice.īeyond some color differences and changes to the text, Sensei/Rygar and the Guru here look unaltered. I like the Diskarmor behind it quite a bit. The logo for Argus no Sensei looks nicer. Some screen comparisons, with Japan on the top and America on the bottom: Borrowing heavily from comics and popular cartoons at the time ( He-Man in particular), this is a far cry from the more childish design cues of the Japanese box. Rather nice work.Īmerica - as usual - can’t handle the anime (particularly chibi anime!) in the 1980s, so Tecmo commissioned this box for Americans to experience Rygar. It also utilizes the most memorable part of Rygar to me, the striking sunset backdrop. Senshi is chibi-ifed, and the enemies are fairly cute, too.
![rygar nes box art rygar nes box art](https://cdn.gamer-network.net/2017/usgamer/good_nes_boxes_04_giantbomb.jpg)
The Famicom box is rather adorable, despite Raiga’s malice. When Tecmo brought it to the U.S., very little seemingly changed! Let’s start with the most drastic change, which, naturally, is the box art: It’s a fairly solid game, although it’s been way too long since I played it. Senshi still wields the Diskarmor, but he can pad its abilities with further tools that boost his defense and mobility options. The arcade style of gameplay was tossed aside for a more Metroid-like structure (the comparison isn’t as derivative as you may think, since Metroid came out around the same time). The game saw a significant alteration in style and design during this process. In 1987 Argus no Senshi was ported to the Famicom. In localization the hero became Rygar, the villain Ligar, and little else changed from what I can tell. I have the flyers for the arcade original at the end of the post, mainly because the Japanese one is quite violent. With this mighty weapon, Senshi must defeat the evil Raiga and save the kingdom of Arigoru from his tyranny. His claim to fame was slinging around a rather cool weapon, the Diskarmor, which is a boomerang-esque shield. Their first video game was 1981’s Pleiads.Īrgus no Senshi was a fairly straightforward action arcade title, starring hero Senshi (aka “warrior” in Japanese, according to Video Game Den). Two years later, the company switched gears and got into amusement equipment, which was a bigger success. The origins of Tehkan were pretty far from gaming, as they supplied cleaning equipment to Japanese businesses in 1967. The company had just recently changed its name from Tehkan. Study 15: Rygar/Argus no Senshi (NES/Famicom, Arcade)Īrgus no Senshi was one of Tecmo’s earliest games, seeing release in 1986.